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Showing posts with label Book Review. Show all posts
Showing posts with label Book Review. Show all posts

The Historian Tales (First Three Books) by Lance Conrad, Book Review

Lance Conrad
I met Lance Conrad at the 2017 Salt Lake Gaming Convention. A friend and I talked to him about his books and were intrigued about the idea of a series of books where the link between them was the narrator. Between the two of us we bought the first three books, which were available at the time of the series.

I read the books in order of publication: The Price of Creation, followed by The Price of Nobility, and ended with The Price of Loyalty. However, the order they are read doesn’t influence the stories. The only character who is present in all of the books is the narrator, the Historian. The Historian travels across time and place collecting stories. Each book is the retelling of one of the stories he has amasses over time.

The three books were set in fantasy. Two of the three had elements of magic while the other was based in a kingdom with a dethroned king. Each book is only about 230 pages. The length works well for the style the stories are told in.

Each story is told to impart a moral. The books start when the Historian comes across a situation where a story is developing and stays with it until the story runs its course. Once the story ends the Historian moves on to find another story. From the telling, and style of the writing used, each story is presenting a lesson for the reader. Lessons can be taken away from almost everything we read. And, in the Historian Tales, this intention is clear.

The Price of Creation

The Historian comes across a village where a child is born who is different. His family shelters him and helps him to develop his own talents. Eventually, the community drives the young man out. This leads him to find his meaning for life and how he can help the people he came from and those who have been their enemies for as long as they have known.
 
The Price of Nobility

The Historian enters a kingdom that appears to be doing well, but the kingdom is struggling with the succession from the founding king to his son. A small group who were loyal to the father, and the kingdom, have a plan to help the son become a better king. The plan takes a dangerous turn when the kingdom is overthrown by the barbarians the founding king fought. The new king now must retake his thrown.

The Price of Loyalty

The Historian enters a land where people become inflicted with magic. There is a lone sorcerer who discovered how to control the infliction, and his earlier intent of helping others has created horrible consequences. A small group must face a larger group of the wizard’s early students who are using their abilities to enslave the people of the land.

The reading is a lighter read for adults and can be easily read by young adults and middle school ages. Concepts are well developed so that when a scene is presented the Historian than gives the reader what it means or how the other character is reacting to the stimuli of the moment. This development of the reasoning compliments the style of being taught from a story.

The Price of Creation, followed by The Price of Nobility, and ended with The Price of Loyalty are good books for younger readers and to be shared with them. The point of view coming from the Historian as narrator allows the stories to be easily read aloud to an audience.

If you have a comment, suggestion, or critique please leave a comment here or send an email to guildmastergaming@gmail.com.

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What Immortal Hand, Book Review

For me, this is the first time I have seen a story that starts in Wendover, which sits on the border of Nevada and Utah. Having lived for over 40 years in the Salt Lake valley, I have traveled to many of the locations and over the roads in Johnny Worthen's What Immortal Hand. It was a hook for me, and the story drew me in deeper.

Michael Oswald is hitting a mid-life crisis. Life has been going in the wrong direction for a while. He has gone through a divorce and his kids are living in another state with their mom and her new husband. His job is one he despises, and he despises himself for doing it. He no longer has a house, or apartment, preferring to live out of his car and the occasional motel room.

Now he's even losing it mentally, he is experiencing hallucinations and blacking out. We see Michael grasping for something to cling onto, something to help him get grounded. He starts exploring his past to find out who he really is.

Just about everyone goes through a time in their life where they feel lost, and losing. Like Michael, we look for something to ground us. Something to help us get an understanding about who we are and where we come from.

Self-discovery can be a dark path. For some it is darker than others. Science has proven that our brains block out the memories of pain. Then, when we go digging through our thoughts to find what is missing we must deal with it in some manner. Isn't that the idea of going to therapy? After we find what we are looking for, we still have to decide what to do with it. Where we take it into the future.

In What Immortal Hand, Johnny Worthen (published by Omnium Gatherum) has created a 300-page journey of discovery with dark twists and turns. A psychological horror story for adults that contemplates those losses we have, the memories we are missing. Then, the inner battle we face when we learn about ourselves.

Join Michael on his dark adventure of discovery. Find out where it leads him. Decide if digging into your past is something you want to do to find out who you are, where you are from, and where you want to go.

If you have a comment, suggestion, or critique please leave a comment here or send an email to guildmastergaming@gmail.com.

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Witchy Eye by D. J. Butler, Book Review

In his latest book, Witchy Eye, D. J. Butler introduces us to an alternate history of the North American continent in the 1700s. It is hard to describe the book in much detail without giving spoilers (and I don't want to repeat the book jacket), but here are a few things that can be said.

The Alternate History Twist

How would events have progressed differently if magic and religious mysticism existed throughout the recorded history of man?

It is easy to tell that Butler created a rich backstory. Thankfully, he doesn't reveal it all at once to the reader. The bits and pieces are doled out in bits, snippets of information are used to create a foundation the story is built on.

There are parts of history most people are knowledgeable about, which provides the familiar. Then, his historical twist is applied. An example is knowing that Isaac Newton was a great wizard.

The Setting

Witchy Eye takes place in the lands east of the Mississippi River. What we know from our world is presented as the story starts in Nashville, then down to New Orleans, then back up the river. The geography is the same. Everything else, politics, economics, and people are different because of the work that went into creating the events of the world leading up to the current "present."

The Characters

The reader is introduced to the main and secondary characters who become easily identified as the story unfolds. Each has a strong presence and is relatable.

When a character takes over the role as narrator, with the shift in point of view, it was easy to recognize whose eyes I was seeing the events through. The individual histories of the characters influenced what they saw and how they reacted, giving the story another level of depth as the individual's story became part of the greater one.

Every character has their own agenda. Each is traveling their own story arc. They are intertwined without being lost in the general story or the main story of Sarah.

The Plot

Sarah is on a journey of discovery, but this isn't the main theme, but it carries the story well. It is relatable from the beginning as her hopes, along with the hopes of the other characters, progress.

Dave Butler
There are a number of twists that kept me wanting to keep turning pages. I found them well foreshadowed without being blatant. Butler provides great explanations of the religious myths and how they tie into the story he is telling.

The plot built to the confrontation I knew must come. Not everything presented is resolved in that conflict (it is clear this is the first book of a longer story), but don't be dismayed, this book stands on its own. This part ends with the promise of more, not an ending that left me wondering why it ended there.

Summary

Witchy Eye is a wonderful story that is unique and refreshing. From comments made to friends while I was reading, I know several who have already started reading Witchy Eye, or have added it to their reading list.

The lead character is fifteen years old and it is appropriate for young adult readers, however, don't let that fool you. Witchy Eye is a good read for all ages. It might not be as graphic as some novels that are pushing back for the adult audience of readers, but the story is strong and holds its own.

I am ready for the sequel.

Witchy Eye is written by D. J. Butler and published by Baen Books.

If you have a comment, suggestion, or critique please leave a comment here or send an email to guildmastergaming@gmail.com.

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Cold Days, by Jim Butcher, Book Review

Cold Days is the fourteenth novel in Jim Butcher's The Dresden Files series. Harry Dresden is back on his feet after solving his murder in Ghost Story. And now that he is back among the living, he has some obligations to take care of.

Butcher picks up the story of Harry after the transitional last book. One major story arc ended, and at the end of the book Changes, which went through the aftermath of the conclusion of the story arc, readers were left with the wizard being shot in the chest. Ghost Storywas a transitional book moving from one story arc and putting in place the foundation of starting another one. I know several people who were not as pleased with the two books because it wasn't to the same standard as what they had come to expect from Butcher. But there was the wrap up and the transition from the completion of one major story to the start of another.

Cold Days picks up Harry's story and body slams it with authority. Of course, Harry Dresden is the main target. However, he is no longer the beginning wizard who started out as a Chicago detective all those years ago and he delivers punishment of his own.

The style of the early books is back in full force and fans of The Dresden Files will enjoy the pace, the style, and the insights from their beloved character.

By the end of the book, it is clear Butcher has more to write about. We are given additional backstory to Harry and his world, setting up a new story arc that is grander in scale than what has come before. Not everything is given, and, the information given raises additional mysteries to question and speculate about.

For me, I wasn't sure what was going to happen to Harry and his friends after the last couple of books. The series could have ended and it was wrapped up nicely, even though many felt the ending of the arc was abrupt and cruel (especially to them as readers). I recognized there was a transition taking place and picked up this book to see what direction the story was going, or if there would be any direction at all.

Weaving in the familiar history, Butcher starts us on a new journey, a new chapter, of Harry's life. We are drawn into grander schemes and greater encounters. Harry's world is larger, setting a stage for adventures to go places we haven't yet seen. We see changes in Harry, but also the other characters who so many people have come to associate with. There is a journey that is going to be taking place that will be more of the rollercoaster ride we have come to expect, and enjoy.

I am glad I read Cold Days. The fun of reading this book has revitalized my enjoyment of the series and I am looking forward to what's coming.

If you have a comment, suggestion, or critique please leave a comment here or send an email to guildmastergaming@gmail.com.

You can also join Guild Master Gaming on Google+, Facebook, and Twitter (@GuildMstrGmng).


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The Longest Con by MichaelBrent Collins, Book Review

FanFamFunComCon has started and everyone is hustling about their business. There are major media stars, and lesser known ones, competing against other draws for the attention of the attendees. The people have come to share in their fandoms, listening to the stars and experts talk about the entertainments they enjoy. Many in attendance show their enthusiasm by dressing up as their favorite characters—cosplay. Not everyone at the convention is who they look like. More so, not everyone is who they seem.

The Longest Con by Michaelbrent Collinsis a who-done-it mystery set at the FanFamFunComCon. He presents his story in the traditional style of first person noir detective thriller. Of course, true to his personal style, there are twists he throws in making the story a fun read. I enjoyed it from beginning to end.

Collins is the lead character, so the narration is from him. Because he is an author, he understands the style requirements of the story he is telling and plays with them to great effect. But, he is not the only person you will recognize in The Longest Con.

Other authors are cast to play themselves in the story. If you have been to a convention and been around where the authors are, you will recognize the names and already have a visual reference to whose includes. Each of the characterizations builds on the personas we have come to know and expect from the other authors we enjoy. Then, he takes it a step further into the realms we, the regular conventioneers, haven't been privy to. When we move into that new direction we meet conventioneer we didn't realize we've been bumping shoulders with.

These other attendees are those we wouldn't want to accidentally run into at other times. The races of fantasy come to the conventions because they can easily mingle. They easy fit in with those of us having a good time, and we even may be having our picture taken with those who have accomplished such outstanding cosplay.

From beginning to end The Longest Con takes the reader on a clue chasing adventure around the convention to find out who committed the murder, how it was done, and why. The twists and turns are present, as well as all the clues for those readers who look for them.

Many of us have already suspected this was happening at the conventions we go to. Now, it is in writing, from a firsthand perspective, to remove our doubts. In the very least, the next time I wander along looking for another book to buy in the artist section, there are some authors I am going to give more respect to.

Thanks to Michaelbrent Collins for the opportunity to review his book.

If you have a comment, suggestion, or critique please leave a comment here or send an email to guildmastergaming@gmail.com.


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The Secret Empire, Book Review

The epic fantasy starting in The Golden Cord, then into The Dragon Hunters, continues with the third installment The Secret Empire. Drake, Bellor, Thor, Debarius, and Bree (along with Jep and Temus) continue on their quest to rid the plateaus of Draglune.

While crossing through a land most of them never knew even existed they face new challenges. But not all of their struggles are from without as they have to also come to grips in understanding themselves and their place in the world. A place that is much bigger than most of them ever thought it was.

The story of the dragon hunting party is not the only one being told by Paul Genesse in this book. Jenna, Drake's childhood love, has chosen her own path that takes her into the depths of danger.

The two storylines are woven together to provide intrigue and depth as you explore this unique world through the eyes of the characters.

You learn there is more going on in the world. The subplots crafted by Genesse are well presented—carefully laid into the storyline. And, by the time I got to the end of this installment of the series, I was ready for the next.

This is an epic fantasy that builds a rich world. The action is well paced, pulling the reader forward. I enjoyed the hints provided for the mystery of something bigger is still developing. I found myself wanting to read one more chapter.

Paul Genesse
When I first finished the book I didn't think it was as good as the first two. Then, as time gave a gap from the reading, I found myself thinking about different scenes and plots of the story, piecing together the clues, being drawn back in. This made the story grow, becoming better as I sifted through the levels that were built into the telling.

This has been an enjoyable reading and one I recommend for any fan of fantasy.

Here are my reviews of The Golden Cord and The Dragon Hunters.

As a disclaimer, I will tell you I have gotten to know Paul as an author and gamer. Even though he killed me in our last game of Risk! I still recommend his book.

If you have a comment, suggestion, or critique please leave a comment here or send an email to guildmastergaming@gmail.com.

You can also join Guild Master Gaming on Google+, Facebook, and Twitter (@GuildMstrGmng).



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The Dragon Hunters by Paul Genesse, Book Review

Starting off, I will say I enjoyed The Dragon Hunters because of the unique perspective of fantasy races and setting. There is more to the book, and the series, but the feel is refreshing.

The second installment of The Iron Dragon series, The Dragon Hunters, by Paul Genesse start where The Golden Cord finishes. The story picks up like you're moving on to the next chapter. It is a continuation of the story, not just an installment of what the characters are doing.

The story moves along with Drake, Thor, and Bellor as they trek through another part of the world of Ae'leron. They are the characters we left at the end of the first book, not suddenly greater heroes that developed between acts. We are with them as they are developing their abilities and overcoming their weaknesses. The character development of the three main characters is strong and moves the story.

Along the way the band becomes fuller as they are joined by a young wizard, Dabarius, who breaks many of the molds that fantasy has come to attach to the profession. He is not an elderly man, but an energetic younger one who knows how to use his hands in a fight and is willing to do so. But, don't think this is the sword wielding wizard like Gandalf, Dabarius is his own man.

They are guided into the desert later in their journey by Bree. Her motives are in question as our heroes know she is going against the traditions of her people. The question of trust keeps tension in the story as they travel into the lands Drake has never considered existing.

The world they are travelling through is broadened beyond the unique forest we were introduced to. There are new lands, customs, and people. As readers, we are on the journey with the characters as they discover what lies over there. The descriptions of the lands stays as fresh as in the first book.

Paul Genesse
The Dragon Hunters gives us the story of the hunt for the dragon-wyvern Verkahna—who made her first appearance in the previous installment. She could be a strong ally, or just a step needed to be taken in defeating the enemies.

I enjoyed Genesse's second book into this tale. Even with the book being around 400 pages I read it with ease. A great read for young and old. Younger readers (teens) along with older ones will find a new arrangement to the fantasy structure than what is regularly presented.

There are plenty of twists and turns, which I found enjoyable. Some of them were expected, and some were not. Best of all, I found all of them fit with what the characters would have done.

With turning over the last page I found myself wondering about the clues left about what could happen next. Many routes are open to the team of dragon hunters and I am looking forward to see which direction our storyteller leads us.

If you have a comment, suggestion, or critique please leave a comment here or send an email to guildmastergaming@gmail.com.

You can also join Guild Master Gaming on Google+, Facebook, and Twitter (@GuildMstrGmng).



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The Aeronaut's Windlass by Jim Butcher, Book Review

Jim Butcher kicks off a new series, The Cinder Spires, with The Aeronaut's Windlass. This genre masher is a wonderful read that presents Butcher's fantasy storytelling in a new light. He steps beyond what he has done before to create new experiences in a new world with different elements.

I was given a copy of The Aeronaut's Windlass because a friend knew I had been reading the Dresden series. I had talked about the presentation of the characters and the setting along with a storyline that kept you looking forward to what could happen next. Here we see the same strength in writing and storytelling.

We are presented a new world that touches on the possibility of steampunk mashed in with futuristic elements and topped off with the right touch of fantasy. The entire city state lives in a spire. The levels that are brought out in this book are not just neighborhoods, but are separate communities within the larger one. Each brings out its own intrigue, prejudices, and specialties. Having to leave their own levels on a mission for the Spirearch are a young group guards.

The characters have distinct personalities that I was able to connect with ease. Each is presented so that when you are following the story through their point of view you know who it is and it is fitting to what they see and experience. There is Gwendolyn, who grew up in a rich house, her cousin Benedict, a warrior born, Bridget, who comes from a lesser house, and Rowl of the Silent Paws tribe. These guardsmen meet up and team up with Ferus and his apprentice Folly who are etherealists, and Captain Grimm and his crew of the Predator.

War is breaking out and this small group is thrust into the midst of a covert operation against the spire. The story moves quickly and I was easily moving through the 600+ pages of this book. Which, came to an end that was both satisfying for the story it gave me and left me with the desire to keep watch for the next book in The Cinder Spires.

Tabletop Gaming Impact

This is another great book for looking for characters, settings, and events you could bring into your own tabletop game. There are a number of great characters a person could play, or a game master (GM) could use as a non-player character. I will admit I have already done the latter.

The setting inspires ideas that can be easily used with minor adaptation from the book. The spire could easily be viewed as a space station or something developed underground. I'm not say that what is created here is generic enough that you can just dump it anywhere. What I am letting you know there is enough information here that a GM could take some of what Butcher presents to drive forward with their own ideas, which is really the goal of reading new works when you are a creative type yourself.

If you have a comment, suggestion, or critique please leave a comment here or send an email to guildmastergaming@gmail.com.

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Got Luck by Michael Darling, Book Review

Goethe (Got) Luck is a private detective in Miami who always had a touch with the fantastical elements that most people never know about. He is telling his story about how he finds out more about who, and what he is. Got Luck is not fan fiction of someone else's world. Even though there are similarities to other books (Jim Butcher's Dresden series) Michael Darling creates his own setting and characters. A fun read that left me wanting to know what is going to happen next. 

I decided to pick up Got Luck after sitting in on a panel discussion about poetry at a writing convention where Michael Darling was one of the panelists. It was because he mentioned how he used the Johann Wolfgang von Goethe's poem "Der Erklonig" with the story. Upon reading the title I knew there was going to be a mixture of light heartedness to go along with the detective story. Seriously, with a title of Got Luck who didn't think of the milk ad campaign.

Early in the story I felt like things were moving along a little quickly and too easily accepted by our hero, but I came to understand that even though this is a fantastical twist in his life, it isn't as radical as it would be for us normal humans. Got's backstory is presented in a slow release in a past paced storyline. The slow release of information works well because Got doesn't take himself too seriously. If he did he would either consider himself crazy, or would go that route. What I was thinking would make me crazy was another layer of what he had grown up with. I know some readers are going to have a hard time with how this part of the story unfolds.

There are hints into the other character's histories. But, they can only be revealed as Got finds out about them. This unwinding of information presents kept me looking for the details.

The timeline of the story is quick. In true detective fashion we start when Got takes on a new case and the twists start dropping in. A major event is going to take place soon and Got finds out he is a major player in keeping the mortal realm safe. We know he succeeds because he is telling the story, but how he does it is the crux of the narrative.

I am not a fan of most first person narrative stories. For me they remove an element of risk of what could happen. I know that is one of my own failings because the story isn't about the success, but the how the success is accomplished. Darling does a wonderful job in building the details through his lead character. Got's personality is constantly intermixed, and he never breaks from his reality.

The architecture of the world provides a solid basis for the story. There is a reason for what is happening and how it is happening. Again, this stays consistent throughout. I liked the description of the realms because it gave a reasoning I could go with instead of the just because scenario I have seen used so many times. The use of old world mythologies fits well and ties the story together. It was fun to see how the Goethe poem was used to create a solid backbone.

Got Luck is a good read. It is something you can have your younger readers dig into without concern.

If you have a comment, suggestion, or critique please leave a comment here or send an email to guildmastergaming@gmail.com.

You can also join Guild Master Gaming on Google+, Facebook, and Twitter (@GuildMstGmng).




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The Golden Cord by Paul Genesse, Book Review

The Golden Cord, book one of the Iron Dragon series, by Paul Genesse is an original take on the classic storyline of a small town boy becoming a dragon hunter. Although our hero is not the normally expected dragon fighting knight, he is a man with a crossbow. I recently picked up the first three books at a writing conference directly from the author and read the first book.

The short review is The Golden Cord is a good read. There are strong characters in a unique world moving through a story providing originality and twists allowing the reader to be involved. The pace moves along and the reader becomes involved with the characters as they develop and learn more about the eventual dangers they will face. It is an appropriate read for young adults and older. There are a few descriptive passages dealing with the aftermath of battle and an attempted seduction some young readers may find rough.

I enjoyed The Golden Cord for a number of reasons, all of which tie back into the fact it is a good, solid story with the elements I look for in my reading: characters, setting, and storyline.

Drake is the lead character who is the protector of his village, by his own choice is placed in a position of needing to help two racial enemies. Two dwarfs (Drobin), Bellor and Thor, are on a sacred mission and they need a guide to find lost clansmen. They travel together along with Drake's two bullmastiff dogs, Jep and Temus. As expected, they eventually overcome the racial teachings and become friends in the end.

All of the characters, even those from a single scene, have depth. They have strengths and flaws, traits we see in people around us. I was able to relate to every one of them. The relatability of the characters allowed for a greater ability of suspending the disbelief of the fantasy aspects brought into the story. Even to the end of the book the characters don't break from the fundamental understanding of themselves we have been presented.

The world Genesse created is introduced at the beginning of the story. You find yourself in a harsh environment unlike anything we have experienced. Through the characters you are allowed to understand the world as a person who grew up with it. They are not "adapting" to the environment as though we have traveled from our world to theirs, but they are a part of it, living within it, and with it. The setting became a character of its own. I found myself anticipating what other wonders of the world were going to be shown to me. Though the world may not be sentient, every person and creature is part of the environment created.

Because the characters are a part of their world, the elements  brought forth are believed by the characters and thus allow the reader the freedom to believe them. The story machinations flow together with the characters and the settings. Everything is presented along a path woven into the larger scenery allowing us to understand how the events could happen. The magic used in the story is justified and requires a price from the user. This shows there are limitations to what any of the characters can do. There is no sudden revelation, no sudden twist of magic that saves the day at the end. What there is an outcome that is logically presented within the facts of the world that has been built.

It is not a hidden fact this is the first book in a series of five. The foundation of the overarching story is established and the story of this book stands on its own. You don't have to have the next book, but I am looking forward to reading the rest of the series.

I know some people who don't like to wait for the next book in a series. So, I do know that at this point in time Paul Genesse is putting the finishing touches on book four and book five is nearing completion of the first draft.

If you have a comment, suggestion, or critique please leave a comment here or send an email to guildmastergaming@gmail.com.

You can also join Guild Master Gaming on Google+, Facebook, and Twitter (@GuildMstGmng).


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Changes by Jim Butcher (Dresden Files #12), Book Review

Harry Dresden is in for another rollercoaster ride, just like the reader in Changes. Jim Butcher is able to once again move the story forward with another major chapter in the life of his modern day, wizard detective who is battling the supernatural.

Again, this is a fast past novel that reads quickly. Changes is one of the longer books in the series I have read so far, almost 550 in paperback format. There is a lot being covered, but, just like the earlier installments, it is hard to set aside once you start reading.

I have had some time to think about why I like the Dresden books so much. I know part of it is what my imagination brings into the books. There is also the element of taking the classic investigator novel of Spencer or Sam Spade and adding the element of magic. This isn't the type of magic that immediately solves everything at the end of the book—it is structured and foreshadowed so if you are waiting to see if what is hinted at comes to pass.

There are times when the red herring is thrown into the path, which keeps you guessing if you have the right clues lined up. So, just like the earlier form of the detective genre, you are playing sleuth along with Harry as he is telling you his story.

Possible spoilers from here on.

Harry is reunited with his lost love, Susan, to find out that events from an earlier book means Harry has a daughter. But in true Dresden fashion, his daughter, Maggie, has been kidnapped by the Red Court for a ritual sacrifice. The sacrifice will not only take the girl's life, it will kill everyone in her blood line, including Harry and Susan.

The sacrifice is only a short time off, but is taking place in Chichen Itza. Time and space are against our hero.

Of course, Harry's friends are eager to help. Together, they plot to overcome the Red Court's Scheme, or is it just the scheming of one Red Court vampire, or is it the vampires scheming against each other. To Harry that is only a sideline to the fact he needs to save his daughter.

True to the title, Changes, is about the changes taking place around our protagonist, but also directly for him. By the end of the book there are a number of events leaving their mark on Harry, his friends, his daughter, and all of their relationships. There is enough introduced in this book you understand the story is going to be taking a turn, the question becomes in which direction.

I won't give away the ending, I hate it when others do it. I am not even going to give any more clues, except for knowing there are already additional books in the series, will have you wanting to start the next one as you finish this one.

If you have any comments, questions, or critiques please leave a comment here, or send an email to guildmastergaming@gmail.com.

You can join Guild Master Gaming on Google+, Facebook, and Twitter (@GuildMstrGmng).



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