Super Mario World
Publisher: Nintendo Developer: Nintendo Platform: Super Nintendo Entertainment System Players: 1-2 Release: 1991 Genre: 2D Platformer Rating: 8.6 \ 10.0: Fantastic
Above is Mario riding Yoshi.
Back in 1991, Nintendo released their 16-bit system, the Super Nintendo Entertainment System, better known as the Super Nintendo or SNES. The console launched alongside Super Mario World, Mario's first 16-bit adventure. Here's the story: Mario, Luigi, and Princess Peach go on a vacation to Dinosaur Land, where Bowser kidnaps Peach, and you must save her. In order to get to Bowser's fortress and save the princess, Mario must first storm the castles of Bowser's children, the Koopalings. The most notable new feature of this game is Yoshi, Mario's lovable dinosaur steed. Mario's dino pal couldn't yet perform his famous flutter jump, but still proves very useful with his ability to eat enemies and walk on hazards, the latter feature of which is exclusive to this game. Mario games have always had secrets, but Super Mario World was the game in the franchise to include secret stages, which are abundant here. Perfectionists will have a tough time discovering the many secret exits of levels and unlocking all the stages of the hidden world. Among the new enemies are new colors of Koopas. Each Koopa shell color has a different effect when consumed by Yoshi. Green shells can simply be spit out to plow through enemies; red shells allow Yoshi to spew out a small cluster of fireballs; golden shells cause a tremor that defeats nearby enemies when Yoshi touches the ground; blue shells cause Yoshi to sprout wings, granting him temporary flight. The game's world map has been improved, and the visuals are still charming. Additionally, you can hold a backup power-up, which will be dropped when you take damage. However, while the game's main theme is catchy, it is remixed and reused in many of the stages, making the soundtrack slightly repetive. Furthermore, the game can be too difficult at certain times, especially when you are required to find the secret exit in a ghost house stage. Oh, how I, and the entire Mario fan base dread those ghost houses! They're so annoying that I consider it a flaw that this title introduces those stages to the series! Despite these minor flaws, Super Mario World is 16-bit classic that should be given a try by all fans of Mario and platforming.
Ups
Yoshi. Enough said
Secret stages
Various Koopa shell powers
Improved world map
Visuals still are charming
Backup power-up
Downs
Catchy but repetitive soundtrack
Too difficult at times
Ghost houses, GAAAH!!!
ESRB: E Content: Mild Cartoon Violence Price: $7.99 (Download)
Above is Mario riding Yoshi.
Back in 1991, Nintendo released their 16-bit system, the Super Nintendo Entertainment System, better known as the Super Nintendo or SNES. The console launched alongside Super Mario World, Mario's first 16-bit adventure. Here's the story: Mario, Luigi, and Princess Peach go on a vacation to Dinosaur Land, where Bowser kidnaps Peach, and you must save her. In order to get to Bowser's fortress and save the princess, Mario must first storm the castles of Bowser's children, the Koopalings. The most notable new feature of this game is Yoshi, Mario's lovable dinosaur steed. Mario's dino pal couldn't yet perform his famous flutter jump, but still proves very useful with his ability to eat enemies and walk on hazards, the latter feature of which is exclusive to this game. Mario games have always had secrets, but Super Mario World was the game in the franchise to include secret stages, which are abundant here. Perfectionists will have a tough time discovering the many secret exits of levels and unlocking all the stages of the hidden world. Among the new enemies are new colors of Koopas. Each Koopa shell color has a different effect when consumed by Yoshi. Green shells can simply be spit out to plow through enemies; red shells allow Yoshi to spew out a small cluster of fireballs; golden shells cause a tremor that defeats nearby enemies when Yoshi touches the ground; blue shells cause Yoshi to sprout wings, granting him temporary flight. The game's world map has been improved, and the visuals are still charming. Additionally, you can hold a backup power-up, which will be dropped when you take damage. However, while the game's main theme is catchy, it is remixed and reused in many of the stages, making the soundtrack slightly repetive. Furthermore, the game can be too difficult at certain times, especially when you are required to find the secret exit in a ghost house stage. Oh, how I, and the entire Mario fan base dread those ghost houses! They're so annoying that I consider it a flaw that this title introduces those stages to the series! Despite these minor flaws, Super Mario World is 16-bit classic that should be given a try by all fans of Mario and platforming.
Ups
Yoshi. Enough said
Secret stages
Various Koopa shell powers
Improved world map
Visuals still are charming
Backup power-up
Downs
Catchy but repetitive soundtrack
Too difficult at times
Ghost houses, GAAAH!!!
ESRB: E Content: Mild Cartoon Violence Price: $7.99 (Download)
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